![]() ![]() Here’s the texture for USN and Japanese Type 1 camouflage. As a tile, it repeats over and over, covering the whole ship. To edit camouflages.xml, I recommend using NotePad++, but even shitty ole’ notepad.exe will work.įor standard, non-ship specific camouflages (Type 1, Type 2, New Years, Halloween, etc.) the game takes a texture pattern and tiles it onto the ship model. \res\ or you’ll break your shit and people will laugh at you. You will have to create those folders in res_mods. \res_mods\0.5.2.0\content\gameplay\common\camouflage\textures folder. \res\content\gameplay\common\camouflage\textures and place it in the. That’s not the reason for this post, but if anyone is interested in how to do it, let me know and I’ll share my customized files.īefore you make any changes to your game files, copy the files in the directory. I wanted to re-enable the camouflage textures only for premium ships, while leaving the rest of the ships blank so my custom skins are visible. However, with the 0.5.2 release of new, ship-specific camouflages for premium ships (which actually have benefits!), I opened camouflages.xml spent a few hours of my afternoon playing around with the camouflage system. I normally have camouflages disabled altogether, since I use custom skins for many ships. ![]()
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